webgpu-shaders
Here are 25 public repositories matching this topic...
⚡ Pure-Rust WebGPU inference engine — OpenAI-API compatible, GGUF native, runs on any GPU. No Python. No llama.cpp. Single binary.
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Jun 17, 2026 - Rust
Modern GPU Compute and Rendering in Javascript
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Jul 18, 2024 - TypeScript
Create GPU-rendered Svelte components
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Jun 18, 2026 - Svelte
🕸️ Import, inline (and minify) GLSL/WGSL/Slang shader files 🔌
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Apr 7, 2026 - JavaScript
React bindings for ChartGPU — a WebGPU-powered charting library.
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Mar 4, 2026 - TypeScript
Generate beautiful procedural clouds in Three.js using WebGPU raymarching with WebGL2 billboard/mesh fallbacks.
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Feb 12, 2026
Simple floating thing WebGPU + WGSL, vanilla flavour.
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Nov 16, 2025 - JavaScript
Simple way to run WebGPU shaders on HTML Canvas
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Dec 1, 2025 - TypeScript
YouTube VSR – A browser extension that applies real-time GPU shaders and visual effects to online videos. It features a modular shader parser supporting WGSL, enabling customizable filters for color correction, upscaling, and denoising.
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Jan 7, 2026 - HLSL
WebGPU + WebAssembly GMP + 摂動法による、リアルタイム・マンデルブロ深層ズーム作品です。 10^15(1000兆倍)クラスの世界を、ブラウザ上でリアルタイムに探索することを目指しています。
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May 26, 2026 - HTML
A 3D map renderer powered by WebGPU and Rust/WASM
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May 6, 2026 - Rust
Generate procedural 3D landscapes and terrain in Three.js using WebGPU compute shaders with automatic WebGL2 fallback.
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Feb 8, 2026
🕸️ Import, inline (and compress) GLSL shader files 🔌
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Apr 3, 2026 - TypeScript
A WebGPU-powered WGSL shader editor that runs entirely in the browser.
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Mar 24, 2026 - Rust
WebGPU tile-based 2d renderer with compute-driven binning and indirect draws
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Jun 14, 2026 - C
WebBenchmark is an benchmarking tool to provide the best result of a device performance and accessibility to browser. It features both CPU and GPU test with an stress test! It provides the user with the option for their own custom run by modifying the Benchmark Settings!
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Jun 14, 2026 - JavaScript
Tests for WebGPU, WebGL 2, & WebGL 1
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Nov 16, 2024 - JavaScript
WebGPU experiments - shorts projects using compute shaders in WebGPU using WGSL
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Dec 15, 2023 - TypeScript
Generate stunning procedural night skies, starfields, nebulae, and celestial phenomena in Three.js using WebGPU compute with WebGL2 fallback.
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Feb 9, 2026
Run your favorite shadertoy in WebGPU.
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Dec 17, 2024
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