network-programming
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A cross-platform programmable network tool
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Feb 25, 2026 - Go
🥧 Savoury implementation of the QUIC transport protocol and HTTP/3
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Jun 17, 2026 - Rust
A curated list of Multiplayer Game Network Programming Resources
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Mar 23, 2026 - C
Cross-platform, C implementation of the IETF QUIC protocol, exposed to C, C++, C# and Rust.
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Jun 17, 2026 - C
A guide to writing a DNS Server from scratch in Rust
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Apr 28, 2025
A high-performance non-blocking I/O networking framework focusing on RPC scenarios.
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Jun 10, 2026 - Go
WinDivert: Windows Packet Divert
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Mar 15, 2023 - C
The Python Code Tutorials
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Jun 15, 2026 - Jupyter Notebook
zenoh unifies data in motion, data in-use, data at rest and computations. It carefully blends traditional pub/sub with geo-distributed storages, queries and computations, while retaining a level of time and space efficiency that is well beyond any of the mainstream stacks.
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Jun 18, 2026 - Rust
Projects for security students
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Mar 29, 2026 - Python
Source code for the book "Black Hat Python" by Justin Seitz. The code has been fully converted to Python 3, reformatted to comply with PEP8 standards and refactored to eliminate dependency issues involving the implementation of deprecated libraries.
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Jul 19, 2024 - Python
🚀Gev is a lightweight, fast non-blocking TCP network library / websocket server based on Reactor mode. Support custom protocols to quickly and easily build high-performance servers.
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Jun 7, 2025 - Go
Official repository - Fully managed, cross platform (Windows, Mac, Linux) .NET library for capturing packets
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Jun 12, 2026 - C#
The goal is to make it easier to configure your favorite Linux distribution as a router. Built with Rust and eBPF.
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Jun 18, 2026 - Rust
A high-performance, lightweight, and cross-platform QUIC library
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Dec 23, 2025 - Rust
Fast and easy-to-use event-driven network library.
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Jun 18, 2026 - Rust
Go Optimization Guide: Patterns and Techniques for Writing High-Performance Applications with Go
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Mar 11, 2026 - Markdown
Source code for the book "Violent Python" by TJ O'Connor. The code has been fully converted to Python 3, reformatted to comply with PEP8 standards and refactored to eliminate dependency issues involving the implementation of deprecated libraries.
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Apr 21, 2026 - Python
modular service framework to move and transform network packets
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Jun 18, 2026 - Rust
Zero-copy sockets for Linux in Golang
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Jul 7, 2020 - Go
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