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Research engineer and technical lead building speech, biometric, and real-time ML systems. C++ · Python · PyTorch · ONNX Runtime · audio DSP.
Highlights
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gym-super-mario-bros
gym-super-mario-bros PublicGymnasium environments for NES Mario games, with task metadata, reward instrumentation, and reproducible evaluation interfaces.
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limit-order-book
limit-order-book PublicA C++ and Python implementation of the limit order book.
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a-neural-algorithm-of-artistic-style
a-neural-algorithm-of-artistic-style PublicKeras implementation of "A Neural Algorithm of Artistic Style"
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Arhythmetic-Units/RackNES
Arhythmetic-Units/RackNES PublicA voltage-controlled NES emulator for VCV Rack 2 by Arhythmetic Units. Turn games into musical instruments with gate-driven controllers, five audio voices, save-state recall, and the CV Genie memor…
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Arhythmetic-Units/PotatoChips
Arhythmetic-Units/PotatoChips PublicPotato Chips brings classic sound chips to VCV Rack 2 with polyphonic chiptune oscillators, FM synth voices, wavetables, envelopes, and effects by Arhythmetic Units.
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